Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Humanoids‎ > ‎

Merfolk

Slipping in and out of the crashing waves, this beautiful woman has the lower torso of a long, slender fish.
Merfolk CR 1/3

XP 135
Merfolk warrior 1
N Medium
humanoid (aquatic)
Init
+1; Senses low-light vision; Perception +3

 DEFENSE

AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp
7 (1d10+2)
Fort
+4, Ref +1, Will –1

 OFFENSE

Speed 5 ft., swim 50 ft.
Melee
trident +2 (1d8+1)
Ranged
heavy crossbow +2 (1d10/19–20)

 STATISTICS

Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 10
Base
Atk +1; CMB +2; CMD 13 (can't be tripped)
Feats
Skill Focus (Perception)
Skills
Perception +3, Swim +13
Languages
Aquan, Common
SQ
amphibious


Image of Reaper Miniatures'  03078: Pearl the Mermaid
Sculpted by Werner Klocke, painted by Marike Reimer

See this Model at the Reaper Store


Merfolk Characters

Merfolk are defined by their class levels—they do not possess racial Hit Dice. All merfolk have the following racial traits.
  • +2 Dexterity, +2 Constitution, +2 Charisma: Merfolk are graceful, hale, and beautiful.
  • +2 Natural Armor: Merfolk have tough skin
  • Aquatic: Merfolk are aquatic and can breathe water. Their land speed is 5 feet, but their swim speed is 50 feet. They are amphibious, but prefer not to spend long periods out of the water.
  • Low-Light Vision: All merfolk have low-light vision.
  • Languages: Merfolk begin play speaking Common and Aquan. Merfolk with high Intelligence scores can choose any of the following bonus languages: Aboleth, Aklo, Draconic, Elven, Sahuagin, and Sylvan.