Wereboar (Human Form)
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CR 2 |
XP 600 Human natural wereboar barbarian 2 CN Medium humanoid (human, shapechanger) Init +1; Senses low-light vision, scent; Perception +7
DEFENSE
AC 12, touch 9, flat-footed 11 (+3 armor, +1 Dex, –2 rage) hp 31 (2d12+13) Fort +7, Ref +1, Will +4 Defensive Abilities uncanny dodge
OFFENSE
Speed 40 ft. Melee dagger +6 (1d4+4/19–20), bite +1 (1d4+4) Ranged dagger +4 (1d4+4/19–20) Special Attacks rage (8 rounds/day), rage powers (animal fury)
STATISTICS
Str 19, Dex 13, Con 18, Int 10, Wis 14, Cha 8 Base Atk +2; CMB +6; CMD 17 Feats Power Attack, Toughness Skills Handle Animal +4, Intimidate +4, Knowledge (nature) +5, Perception +7, Profession (farmer) +4 Languages Common SQ change shape (human, hybrid, and boar; polymorph), fast movement, lycanthropic empathy (boars and dire boars)
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Wereboar (Hybrid Form)
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CR 2 |
XP 600 Human natural wereboar barbarian 2 CN Medium humanoid (human, shapechanger) Init +1; Senses low-light vision, scent; Perception +7
DEFENSE
AC 14, touch 9, flat-footed 13 (+3 armor, +1 Dex, +2 natural, –2 rage) hp 30 (2d12+17) Fort +8, Ref +1, Will +4 Defensive Abilities ferocity, uncanny dodge; DR 10/silver
OFFENSE
Speed 40 ft. Melee dagger +8 (1d4+6/19–20), bite +3 (1d4+3 plus curse of lycanthropy), gore +3 (1d8+3) Ranged dagger +3 (1d4+3/19–20) Special Attacks rage (8 rounds/day), rage powers (animal fury)
STATISTICS
Str 23, Dex 13, Con 23, Int 10, Wis 14, Cha 8 Base Atk +2; CMB +8; CMD 19 Feats Power Attack, Toughness Skills Handle Animal +4, Intimidate +4, Knowledge (nature) +5, Perception +7, Profession (farmer) +4 Languages Common SQ lycanthropic empathy (boars and dire boars), fast movement, change shape (human, hybrid, and boar; polymorph) |