Wereshark (Human Form) |
CR 3 |
XP 800
Human natural wereshark fighter 3
CE Medium humanoid (human, shapechanger)
Init +1; Senses low-light vision, scent; Perception +2
DEFENSE
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 33 (3d10+12)
Fort +5, Ref +2, Will +3 (+1 vs. fear)
Defensive Abilities bravery +1
OFFENSE
Speed 30 ft.
Melee mwk trident +9 (1d8+3)
STATISTICS
Str 17, Dex 12, Con 14, Int 8, Wis 15, Cha 8
Base Atk +3; CMB +6; CMD 17
Feats Cleave, Great Cleave, Power Attack, Toughness, Weapon Focus (trident)
Skills Survival +8, Swim +10
Languages Common
SQ armor training 1, change shape (human, hybrid, and shark; polymorph), lycanthropic empathy (sharks and dire sharks)
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Wereshark (Hybrid Form) |
CR 3 |
CE Medium humanoid (human, shapechanger)
Init +1; Senses blindsense 30 ft., low-light vision, keen scent; Perception +2
DEFENSE
AC 17, touch 11, flat-footed 16 (+1 Dex, +6 natural
hp 36 (3d10+15)
Fort +6, Ref +2, Will +3 (+1 vs. fear)
Defensive Abilities bravery +1; DR 10/silver
OFFENSE
Speed 30 ft.
Melee mwk trident +9 (1d8+4), bite +2 (1d8+2 plus curse of lycanthropy)
STATISTICS
Str 19, Dex 12, Con 16, Int 8, Wis 15, Cha 8
Base Atk +3; CMB +7; CMD 18
Feats Cleave, Great Cleave, Power Attack, Toughness, Weapon Focus (trident)
Skills Survival +8, Swim +11
Languages Common
SQ armor training 1, change shape (human, hybrid, and shark; polymorph), lycanthropic empathy (sharks and dire sharks)
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