Hunched and feral, this furred, hyena-headed humanoid stands much taller than the average human. Its eyes flash evilly in the reflected light of your lantern.
CE Large humanoid (augmented, gnoll) Init -1; Senses darkvision 60 ft.; Perception +4 DEFENSE
AC 19, touch 8, flat-footed 19 (-1 Dex, +7 armor, +4 natural, -1 size)hp 22 (3d8+9) Fort +6, Ref +0, Will +1 Resist cold 5, fire 5; SR 8 OFFENSE
Speed 20 ft. (30 ft. unarmored)Melee 2 claws +4 (1d4+4) and bite +4 (1d6+4), or Melee masterwork battle axe +5 (2d6+6/x3), or Ranged javelin -1 (1d8+4, range increment 30 ft.) Space 10 ft.; Reach 10 ft. Special Attacks smite good (+1 attack rolls, +3 damage) STATISTICS
Str 19, Dex 8, Con 17, Int 8, Wis 11, Cha 12Base Atk +1; CMB +6; CMD 15 Feats Intimidating Prowess, Power Attack Skills Intimidate +10, Perception +4; Armor Check Penalty -7 Language Abyssal, Gnoll SPECIAL ABILITIES
Smite Good (Su)1/day as a swift action; adds Cha bonus to attack rolls and damage bonus equal to HD against good foes; smite persists until target is dead or the giant demon gnoll rests. | ![]() |