XP 4,800
Troll druid (troll fury) 6
CE Large humanoid (giant)
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +24
DEFENSE
AC 21, touch 11, flat-footed 19 (+5 armor, +2 Dex, +5 natural, –1 size)
hp 156 (12d8+102); Regeneration 5 (acid or fire)
Fort +19, Ref +7, Will +13
Resist fire 10
OFFENSE
Speed 20 ft.
Melee bite +13 (1d8+6), 2 claws +13 (1d6+6)
Space 10 ft.; Reach 10 ft.
Special Attacks chosen prey (humans +2), fire bolt (1d6+3 fire, 6/day), rend (2 claws, 1d6+7), wild shape 2/day
Druid Spells Prepared (CL 6th; concentration +9)
3rd—call lightning (DC 18), fireball (DC 18), poison (2, DC 16)
2nd—barkskin, bull's strength, flaming sphere (DC 17), hold animal (DC 15), produce flameD
1st—burning handsD (DC 16), entangle (DC 14), magic fang, obscuring mist, pass without trace
0 (at will)—detect magic, guidance, read magic, resistance
TACTICS
During Combat The fury attacks her foes with fire and electricity spells, typically starting with fireball. She avoids melee combat until her offensive spells are exhausted. She then casts bull's strength on herself and starts attacking.
STATISTICS
Str 23, Dex 14, Con 27, Int 8, Wis 16, Cha 4
Base Atk +8; CMB +15; CMD 27
Feats Combat Casting, Greater Spell Focus (evocation), Improved Initiative, Iron Will, Skill Focus (Perception), Spell Focus (evocation)
Skills Intimidate +5, Knowledge (nature) +6, Perception +24, Survival +10
Languages Druidic, Giant
SQ inspire fervor +2, nature bond (Fire domain), nature sense, trackless step, woodland stride
Combat Gear pearl of power (1st), scroll of fog cloud, scroll of protection from energy (fire); Other Gear +1 hide armor, cloak of resistance +1, headband of inspired wisdom +2, 110 gp