Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Humanoids‎ > ‎Giants‎ > ‎Giant, True‎ > ‎

Giant, Wood (3pp)

This giant resembles a wood elf of about 10 feet tall. It has brownish-green skin, a bald head, and bright green eyes.

Wood Giant
CR 5

XP 1,600
CG Large humanoid (giant)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +9

DEFENSE

AC 18, touch 12, flat-footed 15 (+2 armor, +3 Dex, +4 natural, –1 size)
hp 52 (7d8+21)
Fort +8; Ref +5; Will +4; +2 vs. enchantment

OFFENSE

Speed 40 ft.
Melee greatsword +9 (3d6+7/19–20)
Ranged mwk composite longbow (+5 Str) +9 (2d6+5/x3)
Space 10 ft.; Reach 10 ft.

STATISTICS

Str 21, Dex 16, Con 17, Int 14, Wis 14, Cha 12
Base Atk +5; CMB +11; CMD 24
Feats Deadly Aim, Point Blank Shot, Martial Weapon Proficiency (longbow), Weapon Focus (longbow)
Skills Acrobatics +10, Climb +15, Perception +9, Stealth +6 (+10 in forests); Racial Modifiers +4 Stealth in forests
Languages Common, Giant, Sylvan
SQ change shape 3/day (alter self, giant form I)
Gear greatsword, masterwork composite longbow (+5 Str), 20 arrows, leather armor

Source
Tome of Horrors Complete
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Variants
Wood Giant (Bestiary 2)

Wood Giant Characters

Most wood giant chieftains are rangers. Wood giant clerics are called shamans and can choose two of the following domains: Animal, Earth, or Plant. Wood giant characters possess the following racial traits.

  • +10 Str, +6 Dex, +6 Con, +4 Int, +4 Wis, +2 Cha: Wood giants are powerful and clever forest-dwellers.
  • Large size: –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Stealth checks, +1 bonus to CMB and CMD, lifting and carrying limits double those of Medium characters.
  • Low-Light Vision: Wood giants can see twice as far as humans in conditions of dim light.
  • Darkvision: Wood giants can see in the dark to a range of 60 feet.
  • Saves: Wood giants have a +2 bonus to saves vs. spells of the enchantment school.
  • Armor: Wood giants have a +4 natural armor bonus.
  • Speed: 40 feet.
  • Racial Hit Dice: A wood giant begins with seven levels of giant, which provide 7d8 Hit Dice, a base attack bonus of +5, and base saving throw bonuses of Fort +5, Ref +2, and Will +2.
  • Racial Skills: A wood giant’s giant levels give it skill ranks equal to 7 x (2 + Int modifier). A wood giant has a +4 racial bonus on Stealth checks in forested areas.
  • Racial Feats: A wood giant’s giant levels give it three feats.
  • Special Qualities: (see left) Change shape
  • Automatic Languages: Giant. Bonus Languages Common, Draconic, Elven, Goblin, Orc, and Sylvan.