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Giant, Taiga

This muscular giant has dark gray skin and fiery red hair. Its lower jaw bears sharp fangs, and it wields a huge, primitive spear.

Taiga Giant CR 12

XP 19,200
CN Huge humanoid (giant)
Init +2; Senses low-light vision; Perception +13

DEFENSE

AC 26, touch 14, flat-footed 24 (+4 armor, +4 deflection, +2 Dex, +8 natural, –2 size)
hp 157 (15d8+90)
Fort +15, Ref +9, Will +10
Defensive Abilities rock catching; Immune enchantment and illusion spells

OFFENSE

Speed 30 ft. (40 ft. without armor)
Melee spear +19/+14/+9 (3d6+15/×3) or 2 slams +19 (1d8+10)
Ranged rock +12 (2d6+15) or spear +11 (3d6+10/×3)
Space 15 ft.; Reach 15 ft.
Special Attacks rock throwing (140 ft.)

STATISTICS

Str 31, Dex 14, Con 22, Int 12, Wis 17, Cha 15
Base Atk +11; CMB +23; CMD 39
Feats Alertness, Cleave, Endurance, Iron Will, Lightning Reflexes, Power Attack, Self-Sufficient, Shot on the RunB, Vital Strike
Skills Climb +15, Knowledge (religion) +11, Perception +13, Stealth +6 (+12 in undergrowth), Survival +20; Racial Modifiers +6 Stealth in undergrowth
Languages Common, Giant
SQ spirit summoning

SPECIAL ABILITIES

Spirit Summoning (Su)

Once per day, a taiga giant may perform a 10-minute ritual to tap into the power and insight of his ancestral spirits. These spirits provide a +4 deflection bonus to AC, immunity to enchantment and illusion spells, and one of the following spell effects: bless, endure elements, protection from evil, protection from good, or see invisibility. The effects of a spirit summoning persist for 24 hours. The effects of this ability are included in the stat block presented.

Examples
Taiga Giant Shaman (Druid 10; CR 17)