XP 19,200
CG or CE Huge humanoid (giant)
Init +2; Senses low-light vision; Perception +26
DEFENSE
AC 27, touch 10, flat-footed 25 (+4 armor, +2 Dex, +13 natural, -2 size)
hp 161 (17d8+85)
Fort +15, Ref +7, Will +11, +2 vs enchantments
Defensive Abilities Rock Catching; Immune acid
OFFENSE
Speed 50 ft. (40 ft in armor), climb 20 ft
Melee greatclub +24/+19/+14 (3d8+21/19-20) or 2 slams +24 (1d8+14)
Ranged rock +13 (2d8+21)
Space 15 ft.; Reach 15 ft. (20 ft. Lunge)
Special Attacks Rock Throwing (120 ft)
Spell-like Abilities (CL 13th)
constant – spider climb
3/day – tree stride, wall of thorns
1/day – animate plants, baleful polymorph (DC 19)
STATISTICS
Str 39, Dex 14, Con 20, Int 19, Wis 22, Cha 12
Base Atk +12; CMB +28; CMD 40
Feats Awesome Blow, Greater Bull Rush, Greater Sunder, Improved Bull Rush, Improved Critical (great club), Improved Sunder, Intimidating Prowess, Lunge, Power Attack
Skills Climb +42, Handle Animal +21, Intimidate +35, Knowledge (geography) +29, Perception +26, Survival +26; Racial Modifiers +8 Acrobatics, +8 Climb, +5 Knowledge (geography) (forest only)
Languages Common, Draconic, Elf, Giant, Sylvan
SPECIAL ABILITIES
Spell-like Abilities (Sp)
The forest giant’s spell-like abilities are Intelligence-based.