Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Humanoids‎ > ‎Giants‎ > ‎Giant, True‎ > ‎

Giant, Cave

Bestial tusks jut from the jaw of this hunched-over giant. It is clad in armor patched together from the bones of past victims.

Cave Giant CR 6

XP 2,400
CE Large humanoid (giant)
Init +0; Senses darkvision 120 ft., low-light vision; Perception +5

DEFENSE

AC 19, touch 9, flat-footed 19 (+4 armor, +6 natural, -1 size)
hp 67 (9d8+27)
Fort +9, Ref +3, Will +3
Defensive Abilities ferocity, rock catching
Weaknesses light sensitivity

OFFENSE

Speed 40 ft. (30 ft. in armor)
Melee battleaxe +12/+7 (2d6+9/x3) or 2 slams +11 (1d8+6)
Ranged rock +5 (1d8+6)
Space 10 ft.; Reach 10 ft.
Special Attacks rock throwing (100 ft.)

STATISTICS

Str 23, Dex 10, Con 17, Int 6, Wis 10, Cha 7
Base Atk +6; CMB +13; CMD 23
Feats Cleave, Improved Sunder, Power Attack, Vital Strike, Weapon Focus (battleaxe)
Skills Climb +6, Intimidate +7, Perception +5
SQ axe wielder

SPECIAL ABILITIES

Axe Wielder (Ex)

All cave giants are proficient with handaxes, battleaxes, and greataxes.