Towering above a typical human, this misshapen giant's pale flesh is covered in purulent sores and bulbous tumors.
XP 12,800 DEFENSE
AC 25, touch 11, flat-footed 23 (+4 armor, +2 Dex, +10 natural, -1 size) OFFENSE
Speed 40 ft. (30 ft. in armor) STATISTICS
Str 33, Dex 14, Con 23, Int 9, Wis 12, Cha 10 SPECIAL ABILITIESDisease (Su)While ash giants are immune to disease, they carry a contagious form of leprosy. Any creature struck by an ash giant's attacks is exposed to this virulent sickness.
Oversized Weapon (Ex)An ash giant can wield Huge weapons without penalty. Vermin Empathy (Ex)This ability functions as a druid's wild empathy ability, save that it works only on vermin. An ash giant gains a racial bonus on this check equal to its Hit Dice (+14 for most ash giants). Vermin are normally mindless, but this empathic communication imparts upon them a modicum of implanted intelligence, allowing the ash giant to train vermin and use them as guardians (although it does not grant them skills or feats). |