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Svartalfar

This hairless, black-skinned elflike creature has an expressionless face and wields an eerie ebon sword

Svartalfar CR 8

XP 4,800
LE Medium fey (extraplanar)
Init +5; Senses darkvision 120 ft., low-light vision; Perception +18

DEFENSE

AC 20, touch 15, flat-footed 15 (+5 Dex, +5 natural)
hp 84 (13d6+39)
Fort +6, Ref +13, Will +12
DR 10/cold iron; Resist cold 10, electricity 10; SR 19
Weaknesses light blindness

OFFENSE

Speed 40 ft.
Melee +1 longsword +9/+6 (1d8+4/19–20)
Special Attacks bane, quickened spell strike, sneak attack +3d6
Spell-Like Abilities (CL 13th; concentration +18)

At willchill touch (DC 16), corrosive touch
3/dayfrigid touch, shadow step, vanish
1/dayforce punch (DC 18), greater invisibility, ray of exhaustion (DC 18)

STATISTICS

Str 12, Dex 21, Con 17, Int 18, Wis 14, Cha 21
Base Atk +6; CMB +11; CMD 22
Feats Agile Maneuvers, Combat Casting, Iron Will, Skill Focus (Stealth), Stealthy, Vital Strike, Weapon Focus (longsword)
Skills Acrobatics +21 (+25 when jumping), Bluff +21, Escape Artist +25, Intimidate +18, Knowledge (nature) +20, Knowledge (planes) +17, Perception +18, Sense Motive +18, Sleight of Hand +21, Stealth +31; Racial Modifiers +4 Acrobatics when jumping
Languages Aklo, Common, Elven, Sylvan

SPECIAL ABILITIES

Bane (Su)

Once per day as a swift action, a svartalfar can imbue one of its weapons with the bane weapon special ability. It must select one creature type (and subtype, if choosing humanoid or outsider) when it uses this ability. This lasts for 1 hour. This ability only functions while the svartalfar wields the weapon.

Quickened Spell Strike (Su)

Three times per day as a free action after hitting with a melee weapon, a svartalfar can cast and deliver one of the following of its spell-like abilities through the weapon: chill touch, corrosive touch, force punch, frigid touch, or ray of exhaustion. If the attack is a critical hit and the spell-like ability deals damage, it deals double damage.