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Phooka

These small hairy creatures resemble a cross between a goblin and a child's fuzzy play bear. They have wide set glowing golden eyes and long pointed ears like those of a donkey. They have a mouth to match their ears, complete with buck teeth.

Phooka CR 3

XP 800
CN Small fey
Init +3; Senses low-light vision; Perception +12

DEFENSE

AC 17, touch 15, flat-footed 13 (+3 Dex, +1 dodge, +2 natural, +1 size)
hp 22 (5d6+5)
Fort +2, Ref +7, Will +6
DR 5/cold iron; SR 14

OFFENSE

Speed 30 ft.
Melee dagger +6 (1d3)
Spell-like Abilities (CL 5th)

3/day--dancing lights, ghost sound (DC 14), prestidigitation

STATISTICS

Str 10, Dex 17, Con 12, Int 13, Wis 15, Cha 18
Base Atk +2; CMB +1; CMD 15
Feats Alertness, Dodge, Weapon Finesse
Skills Acrobatics +11, Bluff +12, Craft (any) +9, Escape Artist +11, Heal +4, Knowledge (nature) +6, Perception +12, Sense Motive +8, Stealth +16; Racial Modifiers +4 Stealth
Languages Common, Sylvan
SQ one with nature, change shape (mountain lion or wolf, beast form I [Ed. - should be beast shape I]), tree stride

SPECIAL ABILITIES

One with Nature (Su)

When a phooka is slain through violence, all plants within a 100-foot radius of where it fell die and no new ones grow naturally in that area for 1 year.

Tree Stride (Su)

As a free action, a phooka can enter a tree and move from it to another tree with 50 feet as if by a tree stride spell. A phooka can remain inside a tree as long as it wishes. This ability otherwise resembles the spell of the same name.

Source
Tome of Horrors Complete
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