XP 6,400 DEFENSE
AC 21, touch 15, flat-footed 17 (+4 Dex, +1 dodge, +5 natural +1 size) OFFENSE
Speed 40 ft. Constant – detect law, nondetection (caster level check vs DC 25),
At will – alter self (small humanoid or fey only), animal messenger, dancing lights, feather fall (self only), ghost sound, ventriloquism (DC 15)
1/day – cure serious wounds, faerie fire, hallucinatory terrain (DC 22), spike growth (DC 19), tree stride
STATISTICS
Str 12, Dex 19, Con 14, Int 10, Wis 16, Cha 23 SPECIAL ABILITIES
Poison (Ex)A lemkin coats the tip of its blow gun darts with the natural oils produced by their own skin. This oil acts as a poison to most living creatures. Lemkin oil-injury; save Fort (DC 19), frequency 1/hour for 6 hours, effect the creature turns a different random color once per hour, cure 2 consecutive saves.
Trackless Step (Ex)A lemkin leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired. |