Covered in sleek black fur, this vaguely feline humanoid holds flickering flames in its clawed hand.
XP 600 DEFENSE AC 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size) OFFENSE Speed 30 ft., climb 20 ft.
At will—daze (DC 13), produce flame STATISTICS Str 12, Dex 17, Con 15, Int 9, Wis 14, Cha 16 SPECIAL ABILITIES Luck Touch (Su)With a claw attack or touch attack, an ovinnik can alter a creature's luck. If the target fails a DC 14 Will save, it either gains a +4 bonus or takes a –4 penalty (the ovinnik's choice) on its next three d20 rolls. The target can choose to automatically fail the saving throw, but must choose before it knows whether the touch will be beneficial or harmful. The save DC is Charisma-based. |