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A mien of strange, primal beauty surrounds this woman, magnified by the inhuman tone of her skin and her bestial legs.

Glaistig CR 21/MR 10

XP 409,600
CN Medium fey (earth, mythic)
Init +26; Senses low-light vision, tremorsense 120 ft.; Perception +37
Aura reveler's rapture (30 ft., Will DC 32)


AC 40, touch 32, flat-footed 28 (+10 deflection, +12 Dex, +8 natural)
hp 422 (25d6+335); regeneration 30 (air; see airbane)
Fort +18, Ref +26, Will +23; second save
DR 15/cold iron and epic; Immune daze, mind-affecting effects, stagger, stun; Resist acid 30, cold 30, electricity 30, fire 30, sonic 30; SR 32; Weakness airbane


Speed 60 ft., burrow 60 ft., climb 60 ft.; earth glide
Melee earth whip +26/+21/+16 (10d6+20/19–20 bludgeoning, piercing, or slashing plus hex) or leaf whip +26/+21/+16 (20d6+30/19–20 slashing plus hex)
Ranged earth blast +36 (10d6+30/19–20 bludgeoning, piercing, or slashing plus hex) or leaf blast +36 (20d6+40/19–20 slashing plus hex)
Space 5 ft.; Reach 5 ft. (10 ft. with earth whip or leaf whip)
Special Attacks infusions (bowling infusion, deadly earth, entangling infusion, extended range, fragmentation, grappling infusion, impale, kinetic whip, mobile blast, pushing infusion, snake, wall), mythic power (10/day, +1d12), terrakinesis, witch of the fey
Spell-Like Abilities (CL 25th; concentration +35)

Constantfreedom of movement, pass without trace
At willcreate water, know direction, purify food and drink, transport via plants
3/dayclashing rocks (DC 29), quickened confusion (DC 23), flesh to stone (DC 26), move earth, summon nature's ally IX


Str 28, Dex 35, Con 30, Int 27, Wis 28, Cha 31
Base Atk +12; CMB +21; CMD 69
Feats Combat Casting, Combat ReflexesM, Defensive Combat TrainingM, Improved CriticalM (kinetic blast), Improved InitiativeM, Improved Precise Shot, Point-Blank Shot, Precise Shot, Quicken Spell-Like Ability (confusion), Skill Focus (Bluff), Skill Focus (Sense Motive), Weapon Finesse, Weapon FocusM (kinetic blast)
Skills Acrobatics +40, Bluff +44, Climb +17, Diplomacy +38, Disguise +28, Escape Artist +40, Intimidate +28, Knowledge (geography) +21, Knowledge (local) +37, Knowledge (nature) +37, Perception +37, Perform (dance) +38, Sense Motive +43, Sleight of Hand +40, Stealth +40, Use Magic Device +38
Languages Common, Elven, Sylvan, Terran
SQ divine source, sylvan grace



A glaistig's sylvan grace ability and regeneration are suppressed whenever she is in the air. While a glaistig is on the ground, only pure elemental air attacks (such as an kineticist's air simple blast or an air elemental's slam attack) can suppress the glaistig's regeneration.


A glaistig has access to the listed kineticist form and substance infusions, which she can apply to any of the blasts granted by her terrakinesis ability without needing to accept burn.

This applies to only the base burn cost; a glaistig can't pay additional burn to gain a greater effect with infusions such as pushing infusion.

Reveler's Rapture (Su)

Glaistigs emit a bacchanalian aura of euphoria to a range of 30 feet. Creatures that enter the aura's area engage their wild side, with an effect equivalent to irresistible dance. A successful Will save renders the subject immune to that glaistig's aura for 24 hours, but the creature still dances for 1 round, even on a successful save. A creature under the effect of a glaistig's reveler's rapture can attempt a new save at the end of each turn after the first to end the effect and become immune to the aura. A glaistig can exclude any targets she wishes from her aura's effects.

Sylvan Grace (Su)

A glaistig gains a deflection bonus to AC and a bonus on attack and damage rolls with her non-melee earth and leaf blasts equal to her Charisma bonus.

Terrakinesis (Sp, Su)

A glaistig has access to a variety of earth wild talents as if she were a 20th-level kineticist, but she manifests them in a visual blend of earth and plant matter. As a being associated with earth and plants, she can perform the earth blast, as well as a special composite blast of the earth element called leaf blast, at no burn cost. A glaistig's leaf blast is a physical composite blast that deals slashing damage. The glaistig can apply the infusions of deadly earth, entangling infusion, impale, and pushing infusion, as well as any of the glaistig's universal infusions, to her leaf blast. The glaistig also gains infusions and utility talents listed under her other special abilities, but doesn't gain any other abilities of a 20th-level kineticist.

Witch of the Fey (Su)

A glaistig can use the blight, disguise, fortune, and misfortune minor hexes, the agony and retribution major hexes, and the natural disaster grand hex as if she were a 20th-level witch; this ability counts as the hex class feature for the purposes of qualifying for feats. The save DC for this ability is Charisma-based. On a successful melee attack, a glaistig can affect her target with either her agony, misfortune, or retribution hex as an additional effect. When she uses her earth blast or leaf blast, she can choose one of these hexes to affect all creatures damaged by the blast.