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Darkling

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This hideous grey brute can easily be mistaken for a troll. But the similarity stops there. A sharp intelligence resides behind its eyes and in its menace. A crude, dark grey stone battleaxe is its favored weapon of torment.

Darkling CR 6

XP 2,400
CE Large fey (extraplanar)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +15

DEFENSE

AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, -1 size)
hp 75 (10d6+40); blood healing
Fort +6; Ref +10; Will +9
DR 10/cold iron; Resist cold 5

OFFENSE

Speed 40 ft.
Melee +1 feystone battleaxe +11 (2d8+8), claw +7 (1d6+4)
Space 10 ft.; Reach 10 ft.
Spell-Like Abilities (CL 5th; concentration +5)

At willzone of silence (20 ft. radius)
3/dayflicker, snow spray (DC 13)

STATISTICS

Str 26, Dex 16, Con 16, Int 8, Wis 15, Cha 11
Base Atk +5; CMB +14 (+13 with battle axe, +16 sunder, +19 sunder with battleaxe); CMD 27 (29 vs. sunder)
Feats Cleave, Improved Sunder, Lunge, Power Attack (-2/+4), Ability Focus (snow spray)B, Toughness

Skills Climb +21, Knowledge (planes) +12, Perception +15, Sense Motive +15, Stealth +12 (+16 in dim light or darkness); Racial Modifiers +4 to Stealth in dim light or darkness

Languages Sylvan; telepathy 100 ft.
SQ planar knowledgeable

SPECIAL ABILITIES

Blood Healing (Su)

If a darkling spends a move action licking the blood of a recent victim off its stone battleaxe or its claws, it gains fast healing 3 for 2 rounds. A darkling can heal up to a maximum of 20 hp/day (double its current HD) in this manner. This action does not provoke an attack of opportunity.

Feystone Battleaxe

A darkling wields crude tools made from stone and worked in a way that only the fey know how. A mundane large feystone battleaxe cost 10 gp, weights 18 lbs, grants a -2 penalty on attacks, grants a +2 bonus when attempting to sunder, deals 2d8-1+Str modifier damage, deals double damage on a critical hit, has a hardness of 7, and has 7 hp.

Flicker (Sp)

A darkling can turn invisible for 1 round as a swift action. The spell-like ability ends if the darkling attacks any creature (see invisibility). This ability is the equivalent of a 1st-level spell.

Planar Knowledge (Ex)

Knowledge (planes) is a class skill for a darkling. Knowledge (local) is not a class skill.

Snow Spray (Sp)

A 30 ft cone of snow sprays out from a darkling’s fingertips. All creatures within the area of effect take 5d4 points of cold damage and are entangled for 1 round. Creatures that succeeds a Reflex save (DC 13) take half damage and are not entangled. The DC for this ability is Charisma-based. This ability is the equivalent of a 1st-level spell.