This devastating serpent is over 120 feet long and 15 feet thick. Its body scales are dark gray-brown, festooned with barnacles, seaweed, and other sea life. Its maw is the size of a large wagon, with teeth the size of greatswords.
XP 1,640,000 DEFENSE
AC 31, touch 4, flat-footed 29 (+1 Dex, +1 dodge, +27 natural, -8 size) OFFENSE
Speed 10 ft.; swim 40 ft. STATISTICS
Str 32, Dex 13, Con 30, Int 11, Wis 17, Cha 21 SPECIAL ABILITIES
Capsize (Ex)A shipbreaker sea serpent can attempt to capsize a boat or ship by ramming it as a charge attack and making a CMB check. The DC of this check is 25, or the result of the captain's Profession (sailor) check, whichever is higher. For each size category the ship is larger than the sea serpent's size, the sea serpent takes a cumulative -10 penalty on this CMB check. Poison (Ex)Bite--injury; save Fort DC 41; frequency 1/round for 6 rounds; effect 2d4 Con; cure 2 consecutive saves. The save DC is Constitution-based. |