Deep Hunter Sea Serpent |
CR 22 |
XP 614,400
LN Gargantuan dragon (aquatic)
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +24
DEFENSE
AC 20, touch 8, flat-footed 18 (+1 Dex, +1 dodge, +12 natural, -4 size)
hp 324 (24d12+168)
Fort +23, Ref +15, Will +17
Immune paralysis and sleep, dragon traits
OFFENSE
Speed swim 60 ft.
Melee bite +31 (2d8+15/19-20 plus poison and grab)
Space 20 ft.; Reach 15 ft.
Special Attacks constrict (2d8+15), poison, swallow whole (2d8+15 bludgeoning plus 1d8 acid damage, AC 15, 25 hp)
STATISTICS
Str 31, Dex 13, Con 24, Int 11, Wis 13, Cha 12
Base Atk +24; CMB +38 (+42 grapple); CMD 50 (can't be tripped)
Feats Bleeding Critical, Cleave, Dodge, Great Fortitude, Improved Critical (bite), Improved Initiative, Improved Natural Armor, Iron Will, Mobility, Power Attack, Spring Attack, Swim-By AttackB, Weapon Focus (bite)
Skills Bluff +13, Diplomacy +14, Intimidate +28, Knowledge (nature) +9, Perception +24, Sense Motive +14, Stealth +16, Survival +28, Swim +38
Languages Aquan, Draconic
SPECIAL ABILITIES
Poison (Ex)
Bite--injury; save Fort DC 29; frequency 1/round for 6 rounds; effect 1d6 Str; cure 2 consecutive saves. The save DC is Constitution-based.