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Scitalis

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This ophidian dragon's scales and frills form a brightly colored pattern, backlit like stained glass by the creature's inner glow.

Scitalis CR 12

XP 19,200
N Large dragon
Init +8; Senses darkvision 60 ft., low-light vision; Perception +19

DEFENSE

AC 27, touch 17, flat-footed 23 (+4 Dex, +10 natural, –1 size)
hp 175 (14d12+84)
Fort +15, Ref +13, Will +11
Immune paralysis, sleep

OFFENSE

Speed 50 ft.; fly 60 ft. (good)
Melee 2 frills +21 (2d6+8), gore +21 (1d8+8), bite +21 (2d6+8 plus sedative), tail slap +19 (1d8+4)
Space 10 ft.; Reach 10 ft.
Special Attacks breath weapon (40-ft. line, sedative, Fort DC 23, usable every 1d4 rounds), prismatic pattern

STATISTICS

Str 26, Dex 19, Con 22, Int 9, Wis 15, Cha 14
Base Atk +14; CMB +23; CMD 37 (can't be tripped)
Feats Combat Reflexes, Flyby Attack, Hover, Improved Initiative, Multiattack, Power Attack, Wingover
Skills Fly +19, Intimidate +15, Perception +19, Sense Motive +17, Stealth +15, Survival +17
Languages Draconic

SPECIAL ABILITIES

Prismatic Pattern (Su)

Due to the hypnotic and distorting effects of a scitalis's colorful pattern, creatures that can see the dragon take a penalty on attack rolls against it equal to the dragon's Charisma modifier (a –2 penalty for a typical scitalis). As a standard action, a scitalis can enhance the pattern, causing all creatures within 60 feet of it that can see it to become stunned for 1d4+1 rounds (Will save DC 23 negates). Prismatic pattern is an illusion (pattern) effect. The save DC is Constitution-based.

Sedative (Ex)

A scitalis's bite and breath weapon introduce a potent sedative into its victims, causing them to become staggered for 1d6 rounds. A successful DC 23 Fortitude save reduces the duration to 1 round. This is a poison effect. The save DC is Constitution based.