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Nycar

This cruel-looking serpent is about the size of a housecat, with two forearms and dangerous-looking fangs.

Nycar CR 2

XP 600
CN Tiny dragon (aquatic)
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +5

DEFENSE

AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size)
hp 22 (3d12+3); regeneration 1 (cold iron)
Fort +4, Ref +6, Will +3
Defensive Abilities ferocity, DR 5/cold iron; Immune paralysis, sleep; Resist acid 5

OFFENSE

Speed 30 ft., swim 30 ft.
Melee bite +8 (1d4+1 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks poison

STATISTICS

Str 13, Dex 16, Con 12, Int 5, Wis 10, Cha 9
Base Atk +3; CMB +4; CMD 15 (can't be tripped)
Feats Skill Focus (Stealth), Weapon Finesse
Skills Escape Artist +13, Fly +11, Perception +5, Stealth +20, Swim +13; Racial Modifiers +8 Escape Artist
Languages Draconic (can't speak)
SQ amphibious, elusive

SPECIAL ABILITIES

Elusive (Ex)

A nycar can make an Escape Artist check as a swift action.

Poison (Ex)

Bite—injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d4 acid and 1 Con damage; cure 2 consecutive saves.