XP 25,600 DEFENSE
AC 28, touch 9, flat-footed 25 (+3 Dex, +19 natural, –4 size) OFFENSE
Speed 30 ft., fly 50 ft. (clumsy), swim 30 ft. TACTICS
During Combat He uses his breath weapon on opponents before attacking with his claws and poisoned bite. He clumsily takes to the air if surrounded, attempting to scatter foes with his breath weapon before landing to attack again. Morale He has not survived as long as he has by foolishly throwing away his life in battle. If reduced to fewer than 70 hit points, he flees. STATISTICS
Str 34, Dex 16, Con 21, Int 5, Wis 18, Cha 21 SPECIAL ABILITIES
Poison (Ex)Bite—injury; save Fort DC 22; frequency 1/round for 10 rounds; effect 2d6 fire damage and 1d4 Con drain; cure 2 consecutive saves. | Editor's Note
This crag linnorm has lost his tail in a battle, leaving him partially crippled.
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