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Jadeling

As long as a man's leg, lithe and scaly, the emerald lizard fans its wings, slender tail flicking. Its clawed forefeet resemble hands, one of which slips into a small bag slung across its chest.

Jadeling CR 6
XP 2,400
Any E Small dragon (air)
Init +1; Senses dragon senses; Perception +12
DEFENSE
AC 16, touch 12, flat-footed 15 (+1 Dex, +4 natural, +1 size)
hp 52 (7d12+7)
Fort +6, Ref +6, Will +7
Immune acid, paralysis, sleep
OFFENSE

Speed 40 ft., fly 100 ft. (average), swim 40 ft.
Melee bite +8 (1d6) and 2 claws +8 (1d4)

Space 5 ft.; Reach 5 ft.

Special Attacks breath weapon (20-ft. cone, 2d6 acid damage, Reflex DC 16 for half, usable every 1d4 rounds)

STATISTICS

Str 11, Dex 12, Con 12, Int 13, Wis 14, Cha 15
Base Atk +7; CMB +6; CMD 17 (21 vs. trip)
Feats
Ability Focus (breath weapon), Flyby Attack, Skill Focus (Use Magic Device)
Skills Diplomacy +12, Fly +13, Knowledge (any two) +11, Perception +12, Sense Motive +12, Use Magic Device +15; Racial +8 on Swim checks to perform a special action or avoid a hazard.

Languages Common, Draconic

SPECIAL ABILITIES

Water Breathing (Ex)

A jadeling can breathe underwater indefinitely and can freely use its breath weapon and other abilities while submerged.

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This content was created by a third-party publisher for use with the Pathfinder rules.