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River Dragon, Adult

Scales of sparkling blue protect this powerful dragon. The scalding hot water it spits boils its dinner alive.

Adult River Dragon CR 11

XP 12,800
CN Large dragon (aquatic, fire)
Init +5; Senses dragon senses, watersight; Perception +25
Aura boiling (5 ft., 1d6 fire), frightful presence (180 ft., DC 20)

 DEFENSE

AC 29, touch 11, flat-footed 28 (+1 Dex, +19 natural, -1 size)
hp 161 (14d12+70)
Fort +14, Ref +10, Will +13
DR 5/magic; Immune fire, paralysis, sleep; SR 22
Weaknesses Vulnerable to cold

 OFFENSE

Speed 30 ft., swim 60 ft.
Melee bite +21 (2d6+10), tail +16 (1d8+10)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (80-ft. line, DC 22, 12d6 fire)
Spell-like Abilities (CL 14th)

At will - obscuring mist, soften earth and stone, water breathing

Spells Known (CL 5th)

2nd (5/day) - (DC 15) cat’s grace, resist energy
1st (7/day)
- (DC 14) expeditious retreat, identify, reduce person
0 (at will)
- arcane mark, detect magic, ghost sound, mage hand, message, prestidigitation

 STATISTICS

Str 25, Dex 13, Con 20, Int 15, Wis 18, Cha 16
Base Atk +14; CMB +22; CMD 33 (cannot be tripped)
Feats Alertness, Athletic, Cleave, Great Cleave, Improved Initiative, Power Attack
Skills Appraise +19, Intimidate +20, Knowledge (nature) +19, Perception +25, Spellcraft +19, Stealth +14, Survival, +21, Swim +24
Languages Common, Draconic, Sylvan
SQ air breathing, speak with aquatic, watersight

 SPECIAL ABILITIES

Air Breathing (Ex)

The river dragon can breathe air just as naturally as water. This dragon can freely use its breath weapon, spells and other abilities in both air and water.

Speak with Aquatic (Ex)

The young and older river dragon gains a constant spell-like ability to speak with animals of the aquatic subtype. This otherwise functions as speak with animals.

Watersight (Ex)

The very young and older river dragon can see underwater four times better than a human.

Editor's Notes

A few things to note about this dragon:
1.  Touch AC should be 10.
2.  The bite attack should be bite +20.
3.  The tail attack is a secondary attack and should be made at full bonus.  It should be tail +20.
4.  The dragon is short one 1st level spell.  We recommend shield.
5.  The dragon is short one feat.  We recommend Vital Strike.
6.  The swim skill appears to be missing some modifiers.  The skill should be Swim +36.
7.  Unlike most dragons, the river dragon lacks several key attacks, including claws, wings, crush, and tail sweep.  GM's may wish to reduce the creature's CR by 1 to reflect this reduced combat capability.

GM's are encouraged to use these revised stats.