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Gold Dragon, Wyrm

Golden scales cover the body of this majestic dragon, and a regal crest of horns arches backward above wise and piercing eyes.

Gold Dragon, Wyrm CR 21

XP 409,600
LG Gargantuan dragon (fire)
Init –2; Senses dragon senses; Perception +42
Aura fire (10 ft., 1d6 fire), frightful presence (330 ft., DC 31)


AC 41, touch 4, flat-footed 41 (-2 Dex, +37 natural, -4 size)
hp 406 (28d12+224)
Fort +24, Ref +14, Will +25
DR 20/magic; Immune fire, paralysis, sleep; SR 32
vulnerability to cold


Speed 60 ft., fly 250 ft. (clumsy), swim 60 ft.
Melee bite +39 (4d6+22/19-20), 2 claws +39 (2d8+15/19-20), tail slap +37 (2d8+22/19-20), 2 wings +37 (2d6+7/19-20)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (60-ft. cone, 22d10 fire, DC 32),
crush (4d6+22, DC 32), tail sweep (2d6+22, DC 32), weakening breath
Spell-Like Abilities (CL 28th; concentration +35)

At willbless, daylight, detect evil, geas/quest, sunburst (DC 25)

Spells Known (CL 17th; concentration +24)


Str 41, Dex 6, Con 27, Int 24, Wis 25, Cha 24
Base Atk +28; CMB +47; CMD 55 (59 vs. trip)
Feats Alertness, Critical Focus, Extend Spell, Hover, Improved Critical (bite, claw, wing, tail), Iron Will, Multiattack, Power Attack, Quicken Spell, Stunning Critical, Vital Strike
Skills Diplomacy +38, Fly +15, Heal +38, Knowledge (arcana, history, local, nobility, planes, religion) +38, Perception +42, Sense Motive +42, Spellcraft +38, Swim +54; Racial Modifiers +8 Swim
Languages Celestial, Common, Draconic, Elven, Halfling, 3 more
SQ change shape, detect gems, fast flight, luck


Change Shape (Su)

A very young or older gold dragon can assume any animal or humanoid form three times per day as if using polymorph.

Detect Gems (Sp)

A young or older gold dragon can detect gems three times per day. This functions as locate object, but can only be used to locate gemstones.

Fast Flight (Ex)

A young or older gold dragon is treated as one size category larger when determining his fly speed.

Fire Aura (Su)

An old or older gold dragon is surrounded by an aura of fire. All creatures within 5 feet of the dragon take 1d6 points of fire damage at the beginning of the dragon’s turn. An ancient gold dragon’s aura extends to 10 feet. A great wyrm’s damage increases to 2d6. The dragon can activate or suppress this aura as a free action.

Luck (Sp)

Once per day an adult or older gold dragon can touch a gem, usually one embedded in the dragon’s hide, and enspell it to bring good luck. As long as the dragon carries the gem, it and every good creature within a given radius of it (10 ft. per age category) receives a +1 luck bonus on all saving throws. If the dragon gives an enspelled gem to another creature, only that bearer gets the bonus. The effect lasts 1d3 hours plus 3 hours per age category of the dragon. This ability is the equivalent of a 2nd-level spell.

Weakening Breath (Su)

Instead of a cone of fire, a gold dragon can breathe a cone of weakening gas. Creatures within the cone must succeed on a Fortitude save or take 1 point of Strength damage per age category (Will save half).