Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Dragons‎ > ‎Dragons, True‎ > ‎(Metallic) Gold‎ > ‎

Gold Dragon, Great Wyrm

Golden scales cover the body of this majestic dragon, and a regal crest of horns arches backward above wise and piercing eyes.

Gold Dragon, Great Wyrm CR 23

XP 820,000
LG Colossal dragon (fire)
Init –2; Senses dragon senses; Perception +45
Aura fire (10 ft., 2d6 fire), frightful presence (360 ft., DC 33)


AC 40, touch 0, flat-footed 40 (-2 Dex, +40 natural, -8 size)
hp 465 (30d12+270)
Fort +26, Ref +15, Will +27
DR 20/magic; Immune fire, paralysis,
sleep; SR 34
Weaknesses vulnerability to cold


Speed 60 ft., fly 300 ft. (clumsy), swim 60 ft.
Melee bite +38 (4d8+24
/19-20), 2 claws +38 (4d6+16/19-20), tail slap +36 (4d6+24/19-20), 2 wings +36 (2d8+8/19-20)
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks breath weapon (7
0-ft. cone, 24d10 fire, DC 34), crush (4d8+24, DC 34), tail sweep (2d8+24, DC 34), weakening breath
Spell-Like Abilities (CL 30th; concentration +38)

Spells Known (CL 19th; concentration +27)


Str 43, Dex 6, Con 29, Int 26, Wis 27, Cha 26
Base Atk +30; CMB +54; CMD 62 (66 vs. trip)
Feats Alertness, Critical Focus, Extend Spell, Hover, Improved Critical (bite, claw, wing, tail), Iron Will, Multiattack, Power Attack, Quicken Spell, Stunning Critical, Vital Strike, Wingover
Skills Diplomacy +41, Fly +15, Heal +41, Knowledge (arcana) +41, Knowledge (history) +41, Knowledge (local) +41, Knowledge (nobility) +41, Knowledge (planes) +41, Knowledge (religion) +41Perception +45, Sense Motive +45, Spellcraft +41, Swim +57, Use Magic Device +41; Racial Modifiers +8 Swim
Languages Celestial, Common, Draconic, Elven, Halfling, 4 more
SQ change shape, detect gems, divine aid, fast flight, luck


Change Shape (Su)

A very young or older gold dragon can assume any animal or humanoid form three times per day as if using polymorph.

Detect Gems (Sp)

A young or older gold dragon can detect gems three times per day. This functions as locate object, but can only be used to locate gemstones.

Divine Aid (Sp)

Once a week, a great wyrm gold dragon can call upon celestial powers for aid. This functions as a miracle.

Fast Flight (Ex)

A young or older gold dragon is treated as one size category larger when determining his fly speed.

Fire Aura (Su)

An old or older gold dragon is surrounded by an aura of fire. All creatures within 5 feet of the dragon take 1d6 points of fire damage at the beginning of the dragon’s turn. An ancient gold dragon’s aura extends to 10 feet. A great wyrm’s damage increases to 2d6. The dragon can activate or suppress this aura as a free action.

Luck (Sp)

Once per day an adult or older gold dragon can touch a gem, usually one embedded in the dragon’s hide, and enspell it to bring good luck. As long as the dragon carries the gem, it and every good creature within a given radius of it (10 ft. per age category) receives a +1 luck bonus on all saving throws. If the dragon gives an enspelled gem to another creature, only that bearer gets the bonus. The effect lasts 1d3 hours plus 3 hours per age category of the dragon. This ability is the equivalent of a 2nd-level spell.

Weakening Breath (Su)

Instead of a cone of fire, a gold dragon can breathe a cone of weakening gas. Creatures within the cone must succeed on a Fortitude save or take 1 point of Strength damage per age category (Will save half).


Variant Monster

This is a Variant Monster.

This is a Variant Monster based on a monster presented in the Bestiary. The full stats were not provided by Paizo, so some calculations were made.


Conversion by: Broven