LE dragon (earth)
BASE STATISTICS
CR 5; Size Small; Hit Dice 6d12
Speed 40 ft., burrow 20 ft.
Natural Armor +5; Breath Weapon line, 2d8 electricity
Str 13, Dex 14, Con 13, Int 10, Wis 11, Cha 10
SPECIAL ABILITIES
Desert Thirst (Su)
A blue dragon can cast create water
at will (CL equals its HD). Alternatively, it can destroy an equal
amount of liquid in a 10-foot burst. Unattended liquids are instantly
reduced to sand. Liquid-based magic items (such as potions) and items
in a creature's possession must succeed on a Will save. The save DC is Charisma-based.
Electricity Aura (Su)
An adult blue dragon is surrounded by an aura of electricity. Creatures
within 5 feet take 1d6 points of electricity damage at the beginning of
the dragon's turn. An old dragon's aura extends to 10 feet. An ancient
dragon's damage increases to 2d6.
Mirage (Su)
An old or older blue dragon can make itself appear to be in two places
at once as a free action for a number of rounds per day equal to its
Hit Dice. This ability functions as project image but the dragon can use its breath weapon through the mirage.
Sandstorm (Su)
As a standard action, a great wyrm blue dragon can create a sandstorm
centered on itself with a radius of 1,200 feet. Creatures other than
the dragon inside the storm take 2d6 points of damage per round in
addition to the normal sandstorm penalties. This sandstorm lasts for up to 1 hour, but can be dismissed by the dragon as a free action.
Sound Imitation (Ex)
A very young or older blue dragon can mimic any voice or sound it has heard by making a successful Bluff check against a listener's Sense Motive check.
Spell-Like Abilities (Sp)
A blue dragon gains the following spell-like abilities, usable at will upon reaching the listed age category.
Storm Breath (Su)
An ancient or older blue dragon can use its breath weapon to create a storm of lightning. This functions as call lightning storm,
but the damage is equal to the dragon's breath weapon. The dragon can
call down 1 bolt per round as a free action for 1d6 rounds. The save DC
is equal to the dragon's breath weapon DC. Additional uses of this
ability extend the duration by an additional 1d6 rounds.