Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Dragons‎ > ‎Dragons, True‎ > ‎(Primal) Umbral‎ > ‎

Umbral Dragon, Wyrm

This sleek, dark dragon moves with a disturbing, serpentine grace, its eyes glowing as if lit from within by crimson embers.

Umbral Dragon, Wyrm
CR 20

XP 307,200
CE Gargantuan dragon (extraplanar)
Init +2; Senses dragon senses; Perception +37
Aura frightful presence (330 ft., DC 30)


AC 40, touch 4, flat-footed 40 (-2 Dex, +36 natural, -4 size)
hp 364 (27d12+189)
Fort +22, Ref +13, Will +22
DR 20/magic; Immune cold, death effects, negative energy, paralysis, sleep; SR 31


Speed 40 ft., fly 250 ft. (clumsy)
Melee bite +36 (4d6+19/19–20), 2 claws +36 (2d8+13/19-20), tail slap +34 (2d8+19) and 2 wings +34 (2d6+6)
Special Attacks breath weapon (60-ft. cone, 22d8 negative energy, DC 30), create shadows, crush (4d6+19, DC 30), shadow breath (11 Str), tail sweep (2d6+19, DC 30)
Spell-like Abilities (CL 27th; concentration +34)

At willdarkness, project image (DC 24), shadow walk, vampiric touch
3/dayfinger of death (DC 24)

Spells Known (CL 17th; concentration +24)

8th (4/day)horrid wilting (DC 25), trap the soul (DC 25)
7th (7/day)destruction (DC 24), limited wish, waves of exhaustion
6th (7/day)harm (DC 23), mislead, veil (DC 23)
5th (7/day)greater command (DC 22), slay living (DC 22), teleport, unhallow
4th (7/day)enervation, inflict critical wounds (DC 21), phantasmal killer (DC 21), unholy blight (DC 21)
3rd (8/day)dispel magic, haste, inflict serious wounds (DC 20), lightning bolt (DC 20)
2nd (8/day)alter self, blur, command undead (DC 19), invisibility, web (DC 19)
1st (8/day)inflict light wounds (DC 18), grease (DC 18), magic missile, reduce person (DC 18), shield
0 (at will)acid splash, bleed (DC 17), detect magic, detect poison, disrupt undead (DC 17), ghost sound, mage hand, ray of frost, read magic


Str 37, Dex 6, Con 25, Int 24, Wis 25, Cha 24
Base Atk +27; CMB +44; CMD 52 (56 vs trip)
Feats Bleeding Critical, Critical Focus, Flyby Attack, Greater Vital Strike, Hover, Improved Critical (bite, claws), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Vital Strike
Skills Appraise +37, Bluff +37, Diplomacy +37, Fly +14, Knowledge (arcana, local, planes, religion) +37, Perception +37, Sense Motive +37, Spellcraft +37, Stealth +22, Survival +37
Languages Abyssal, Common, Draconic, Undercommon, 4 more
SQ ghost bane, umbral scion


Breath Weapon (Su)

Although it deals negative energy damage, an umbral dragon’s breath weapon does not heal undead creatures.

Create Shadows (Su)

Any creature slain by an ancient or older umbral dragon rises as a shadow (if 8 HD or less) or greater shadow (if above 8 HD) under the umbral dragon’s control 1d4 rounds later.

Ghost Bane (Su)

A young or older umbral dragon’s physical attacks deal damage to incorporeal creatures normally.

Shadow Breath (Su)

Three times per day, an adult or older umbral dragon can breathe a cone of shadows. Creatures who fail a Fortitude save are blinded for 1d4 rounds and take 1 point of Str drain per age category possessed by the dragon. A successful save negates the blindness and reduces Str drain to 1d4 points.

Umbral Scion (Ex)

Umbral dragons have negative energy affinity and are immune to energy drain and death effects.


Variant Monster

This is a Variant Monster.

This is a Variant Monster based on a monster presented in the Bestiary 2. The full stats were not provided by Paizo, so some calculations were made.


Conversion by: overfiend_87

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