Adult Sovereign Dragon |
CR 15 |
XP 51,200
N Huge dragon
Init +4; Senses dragon senses; Perception +26
Aura frightful presence (180 ft., DC 24)
DEFENSE
AC 30, touch 8, flat-footed 30 (+22 natural, -2 size)
hp 225 (18d12+108)
Fort +17, Ref +13, Will +18
DR 5/magic; Immune paralysis, sleep; SR 26
OFFENSE
Speed 50 ft., fly 200 ft. (poor)
Melee bite +27 (2d8+15/19-20), 2 claws +26 (2d6+10), gore +26 (2d6+15), tail slap +24 (2d6+15)
Space 15 ft.; Reach 10 ft. (15 ft. with bite and gore)
Special Attacks breath weapon (40-ft. cone, 12d6 sonic damage, DC 25), crush (DC 25, 2d8+15), violent retort
Spell-Like Abilities (CL 18th; concentration +22)
At will—calm emotions, detect good/evil, tongues
Spells Known (CL 7th; concentration +12)
3rd (5/day)—lightning bolt (DC 18), suggestion (DC 18)
2nd (7/day)—detect thoughts (DC 17), hideous laughter (DC 17), scorching ray
1st (8/day)—charm person (DC 16), chill touch (DC 16), color spray (DC 16), endure elements, true strike
0 (at will)—daze (DC 15), detect magic, flare (DC 15), ghost sound, message, read magic, resistance
STATISTICS
Str 31, Dex 10, Con 23, Int 20, Wis 21, Cha 20
Base Atk +18; CMB +30; CMD 40 (44 vs. trip)
Feats Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Persuasive, Weapon Focus (bite)
Skills Appraise +26, Bluff +26, Diplomacy +30, Fly -4, Heal +26, Intimidate +30, Knowledge (arcana, history, nobility) +26, Perception +26, Sense Motive +26, Spellcraft +26
Languages Abyssal, Auran, Celestial, Common, Draconic, Infernal
SQ change shape, dogmatic discordance
SPECIAL ABILITIES
Change Shape (Su)
A young or older sovereign dragon can assume any humanoid form three times per day as polymorph.
Dogmatic Discordance (Su)
Good or evil creatures take a -2 penalty when making saving throws against a sovereign dragon's spells, spell-like abilities, breath weapon, and aura.
Violent Retort (Ex)
When a young or older sovereign dragon takes damage from a melee attack critical hit, it can, as an immediate action, make a claw or tail slap attack against the creature that made the critical hit.