XP 800 DEFENSEAC 14, touch 9, flat-footed 14 (–1 Dex, +5 natural) OFFENSESpeed 30 ft. STATISTICSStr 17, Dex 8, Con —, Int 5, Wis 10, Cha 1 SPECIAL ABILITIESFall to Pieces (Ex)Attacks and effects that deal more than 25% of a scrapyard robot's maximum hit points in damage (10 hit points for a standard scrapyard robot) impair one of the robot's components. Determine which subsystem randomly by rolling 1d6. If the subsystem has already been impaired, there is no further effect.
Repair (Ex)A scrapyard robot can use the inactive bodies of other robots to repair damage to itself. Doing so restores 10 hit points and removes one condition imparted by its fall to pieces ability per 8-hour period of uninterrupted work. Eight hours of repair expends all salvageable parts from 1 Medium robot. For each size category a scrapped robot is above Medium, the scrapyard robot can perform another 8 hours of repairs using that robot's parts. For each size category smaller than Medium scrapped robots are, the scrapyard robot requires twice as many robots to complete 8 hours of work. Staggered (Ex)The poor construction of a scrapyard robot allows it to take only a single move or standard action each round. In effect, it always has the staggered condition. A scrapyard robot can move up to its speed and attack in the same round as a charge action. |