This creature appears as a powerfully constructed minotaur, twice the size of a normal human, and carved of obsidian. Its hands end in slightly over-sized claws and its feet are splayed hooves. Small pinpoints of bluish light can be seen in its eyes.
XP 6,400 DEFENSE
AC 25, touch 9, flat-footed 25 (+16 natural, -1 size) OFFENSE
Speed 20 ft. STATISTICS
Str 22, Dex 10, Con --, Int --, Wis 11, Cha 1 SPECIAL ABILITIES
Breath Weapon (Su)As a free action, once every 1d4+1 rounds, an obsidian minotaur can expel a cloud of gas directly in front of it. The cloud fills a 10-ft. cube and lasts for 1 round before dispersing. Any creature in the area must succeed on a DC 16 Fortitude save or take 1d4 points of Dexterity damage. The save DC is Constitution-based. Burn (Ex)The claws of an obsidian minotaur deal 1d6 points of fire damage each time they hit. A creature hit must succeed on a DC 16 Reflex save or take 1d6 points of fire damage for 1d4+1 rounds as clothes ignite and armor becomes searing hot. The save DC is Constitution-based. Immunity to Magic (Ex)An obsidian minotaur is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature as noted below.
| Source
|