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Necrophidius, Lesser

The soft scrape of bone reveals the long, sinuous skeleton of a large snake, its head a humanoid skull with a snake’s jaws. This one is smaller than average.

Lesser Necrophidius CR 2

XP 600
N Small construct
Init +5; Senses darkvision 60 ft., low-light vision; Perception +0


AC 16, touch 16, flat-footed 11 (+5 Dex, +1 size)
hp 26 (3d10+10)
Fort +1, Ref +6, Will +1
DR 5/bludgeoning; Immune construct traits


Speed 20 ft.
Melee bite +5 (1d6+1 plus paralysis)
Special Attacks dance of death

Tactics The necrophidiuses attack the closest target. They fight until destroyed.


Str 12, Dex 21, Con --, Int --, Wis 11, Cha 1
Base Atk +3; CMB +3; CMD 18
Skills Stealth +21; Racial Modifiers +12 Stealth


Dance of Death (Ex)

A lesser necrophidius can entrance opponents by swaying back and forth as a full-round action. All creatures within 30 feet who can see the necrophidius when it uses its dance of death must succeed on a DC 13 Will save or be dazed for 2d4 rounds. This is a mind-affecting effect. The save DC is Constitution-based and includes a +2 racial bonus.

Paralysis (Su)

Any living creature that is bitten by a necrophidius must succeed on a DC 13 Fortitude save or be paralyzed for 1d4 rounds. The save DC is Constitution-based and includes a +2 racial bonus.

Conversion by overfiend_87


A necrophidius’s body consists of a small humanoid's skull and the skeletal remains of a constrictor snake, all treated with rare oils and powders worth 500 gp.


CL 6th; Price 4,500 gp


Requirements Craft Construct, daze, lesser geas, ghoul touch, creator must be caster level 5th; Skill Craft (sculpture) or Heal DC 13; Cost 2,500 gp