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Wood Golem, Advanced

This human-sized automaton resembles a crude humanoid figure made of cast-off pieces of wood.

Advanced Wood Golem CR 7

XP 3,200
N Medium advanced construct
Init +5; Senses darkvision 60 ft., low-light vision; Perception +5

DEFENSE

AC 23, touch 15, flat-footed 18 (+5 Dex, +8 natural)
hp 80 (8d10+36)
Fort +4, Ref +7, Will +7
DR 5/adamantine; Immune construct traits, magic
Weaknesses vulnerable to fire

OFFENSE

Speed 30 ft.
Melee 2 slams +14 (2d6+6)
Special Attacks splintering

TACTICS

During Combat The golems pulverize and bludgeon anything that moves, taking turns with their splintering attacks to bring down foes.

Morale The golems fight until destroyed.

STATISTICS

Str 22, Dex 21, Con —, Int —, Wis 21, Cha 5
Base Atk +8; CMB +14; CMD 29 (34 vs. trip)

SPECIAL ABILITIES

Immunity to Magic (Ex)

A wood golem is immune to any spell or spell-like ability that allows spell resistance, with the exception of spells and spell-like abilities that have the fire descriptor, which affect it normally. In addition, certain spells and effects function differently against the creature, as noted below.

Splintering (Su)

As a free action once every 1d4+1 rounds, a wood golem can launch a barrage of razor-sharp wooden splinters from its body in a 20-foot-radius burst. All creatures caught within this area take 6d6 points of slashing damage (Reflex DC 14 halves). The save DC is Constitution-based.

Base Form
Wood Golem (CR 6)