XP 12,800 DEFENSEAC 27, touch 9, flat-footed 27 (+18 natural, –1 size) OFFENSESpeed 20 ft. STATISTICSStr 26, Dex 11, Con —, Int —, Wis 11, Cha 1 SPECIAL ABILITIESImmunity to Magic (Ex)A robot golem is immune to spells or spell-like abilities that allow spell resistance. In addition, certain spells and effects function differently against it, as noted below.
Rend Construct (Ex)This functions as the rend special ability, except the robot golem can rend only other constructs. Shockwave (Ex)A robot golem can release a pulse of electrical energy held within its nonfunctioning batteries as a standard action once every 1d4 rounds. This pulse is a 30-foot-radius spread that deals 8d6 points of electricity damage to all creatures in its area of effect (Reflex DC 19 half). The save DC is Constitution-based and includes a +2 racial bonus. | Robot Golem Construction
A robot golem's body used to be a Large robot, but is now nonfunctional. Any major damage on the intended body must be repaired prior to animation. CL 14th; Price 72,000 gp CONSTRUCTION REQUIREMENTSFeats Craft Construct; Spells geas/quest, limited wish, make whole, shatter; Special creator must be caster level 13th; Skill Craft (mechanical) DC 20; Cost 36,000 gp |