This automaton is nearly twice as tall as a normal human and seems to be chiseled from ice and snow.
XP 1,600 DEFENSE
AC 16, touch 8, flat-footed 16 (-1 Dex +8 natural, –1 size) OFFENSE
Speed 20 ft. STATISTICS
Str 18, Dex 9, Con —, Int —, Wis 11, Cha 1 SPECIAL ABILITIESBreath Weapon (Su)The save DC is Constitution-based and includes a +2 racial bonus. Cold (Ex)An ice golem’s body generates intense cold, dealing 1d6 points of damage with its touch. Creatures attacking an ice golem unarmed or with natural weapons take this same cold damage each time one of their attacks hit. Immunity to Magic (Ex)An ice golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. Lightning-based effects slow an ice golem (as the spell) for 2d6 rounds. Cold-based effects heal all of its lost hit points. | Construction
ICE GOLEM An ice golem’s body must be constructed from a single block of ice weighing at least 1,000 pounds. The ice is treated with magical powders and unguents worth at least 500 gp. CL 12th; Price 19,600 gp CONSTRUCTION REQUIREMENTSCraft Construct, chill touch, cone of cold, geas/quest, polymorph any object, resist energy (cold), creator must be caster level 12th ; Skill Craft (sculptures) DC 17; Cost 10,050 gp |