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Clockwork Goliath

The gears of this enormous, four-armed mechanical giant shriek and grind in a deafening cacophony as it lumbers forth.

Clockwork Goliath CR 19

XP 204,800
N Gargantuan construct (clockwork)
Init +9; Senses darkvision 60 ft., low-light vision; Perception +0


AC 35, touch 13, flat-footed 28 (+5 Dex, +2 dodge, +22 natural, -4 size)
hp 214 (28d10+60)
Fort +9, Ref +16, Will +9
DR 15/adamantine; Immune construct traits
Weaknesses vulnerable to electricity


Speed 40 ft.
Melee 4 slams +41 (3d6+17)
Ranged cannon +29/+24/+19/+14 (6d6/x4)
Space 20 ft.; Reach 20 ft.
Special Attacks self-destruction, trample (3d6+25, DC 41)


Str 45, Dex 20, Con —, Int —, Wis 11, Cha 1
Base Atk +28; CMB +49; CMD 66
Feats Improved InitiativeB, Lightning ReflexesB
SQ swift reactions, winding


Cannon (Ex)

One of a goliath's arms ends in a cannon. The goliath may use this as one of its four slam attacks, or it can use it to fire cannonballs. A cannon has a range increment of 100 feet, and deals 6d6 points of bludgeoning and piercing damage on a hit with a x4 critical modifier. A clockwork goliath's cannon can hold up to 12 cannonballs—reloading a single cannonball is a standard action.

Self-Destruction (Su)

When a goliath's hit points are reduced to 10% its total (21 hp for most clockwork goliaths) or less but still above 0, it self-destructs on its next turn, bursting in an explosion of metal scraps and steam that deals 12d6 points of slashing damage plus 12d6 points of fire damage to all creatures within a 20-foot-radius burst. A successful DC 24 Reflex save halves the damage. The save is Constitution-based.

Clockwork Goliath Construction

The clockwork goliath is one of the most difficult of its kind to create. The creator must start with crafted clockwork pieces worth 20,000 gp.

CL 18th; Price 300,000 gp


Craft Construct, Gunsmithing (Ultimate Combat 103), animate objects, geas/quest, and limited wish, creator must be at least caster level 18th;
Skill Craft (clockwork) DC 25; Cost 160,000 gp