XP 76,800 DEFENSEAC 34, touch 14, flat-footed 28 (+4 Dex, +2 dodge, +20 natural, –2 size) OFFENSESpeed 60 ft., fly 100 ft. (average), swim 60 ft. STATISTICSStr 34, Dex 19, Con —, Int —, Wis 11, Cha 1 SPECIAL ABILITIESAdamantine Weapons (Ex)The teeth and claws of a clockwork dragon are made of adamantine and have the qualities of a weapon made from that material. Efficient Winding (Ex)Built for long and dangerous missions, a clockwork dragon can function for 3 days per Hit Die each time it's wound. Self-Destruction (Ex)When a clockwork dragon's hit points are reduced to 10% of its total (17 in the case of most clockwork dragons) or less but are still above 0, the creature self-destructs on its next turn, bursting into an explosion of metal scraps and steam that deals 10d6 points of slashing damage plus 10d6 points of fire damage to all creatures within a 20-foot-radius burst. A successful DC 22 Reflex save halves the damage. The save is Charisma-based. | Clockwork Dragon Construction
The clockwork dragon is a masterpiece of clockwork construction and is exceptionally difficult to create. The creator must begin with crafted clockwork pieces worth 25,000 gp. CL 18th; Price 300,000 gp CONSTRUCTION REQUIREMENTSFeats Craft Construct; Spells animate objects, geas/quest, and limited wish; Special creator must be at least CL 18th; Skill(s) Craft (clockwork) DC 20; Cost 162,500 gp |