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Cephalophore

Holding its own severed head in its hands, this marble statue looms forbiddingly over what it protects.

Cephalophore CR 8

XP 4,800
N Large construct
Init +2; Senses darkvision 60 ft., low-light vision; Perception +1

DEFENSE

AC 23, touch 11, flat-footed 21 (+2 Dex, +12 natural, –1 size)
hp 96 (12d10+30)
Fort +4, Ref +6, Will +5
Defensive Abilities shatter weapons; Immune construct traits; SR 20

OFFENSE

Speed 20 ft.
Melee 2 slams +18 (2d6+7 plus dazing strike)
Space 10 ft.; Reach 10 ft.
Special Attacks dazing gaze, dazing strike

STATISTICS

Str 25, Dex 14, Con —, Int —, Wis 12, Cha 1
Base Atk +12; CMB +20; CMD 32
SQ shatter weapons, statue

SPECIAL ABILITIES

Dazing Gaze (Su)

As a standard action, a cephalophore can hold up its severed head to make a gaze attack that affects all seeing creatures within a 60-foot radius. These creatures must succeed at a DC 16 Will save or be stunned for 1 round. Creatures that successfully save are instead sickened for 1 round. This is a mind-affecting fear effect, and the save DC is Wisdom-based.

Dazing Strike (Su)

Any creature struck by the cephalophore’s slam attacks must succeed at a DC 16 Will save or be dazed for 1 round. Those who save against this affect are instead sickened for 1 round. This is a mind-affecting fear effect, and the save DC is Wisdom-based.

Shatter Weapons (Ex)

Whenever a character strikes a cephalophore with a weapon (magical or non-magical), the weapon takes 3d6 points of damage. Apply the weapon’s hardness normally. Weapons that take any amount of damage in excess of their hardness gain the broken condition.

Statue (Ex)

If a cephalophore stands perfectly still, it is indistinguishable from a normal statue. An observer must succeed at a DC 20 Perception check to notice the cephalophore is alive. If a cephalophore initiates combat from this pose, it gains a +6 bonus on its initiative check.

Cephalophore Construction

A cephalophore is constructed from a single block of marble weighing at least 4,000 pounds and costing 3,500 gp.

CL 11th; Price 33,500 gp

CONSTRUCTION REQUIREMENTS

Craft Construct, animate objects, daze monster, geas/quest, resurrection, creator must be caster level 11th; Skill Craft (sculpture) DC 20; Cost 18,500 gp