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Ship in a Bottle, Bottled Armada

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A fleet of miniature ships, each secure in a glass bottle, flies through the air. The ships move as one, coordinating their attacks.

Bottled Armada CR 6

XP 2,400
N Tiny construct (swarm)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +15

DEFENSE

AC 18, touch 15, flat-footed 15 (+3 armor, +3 Dex, +2 size)
hp 64 (8d10+20)
Fort +2, Ref +7, Will +4
Defensive Abilities DR 5/—; Immune construct traits

OFFENSE

Speed fly 40 ft. (perfect)
Melee swarm (2d6+4 plus distraction)
Special Attacks distraction (DC 16)

STATISTICS

Str 16, Dex 17, Con —, Int 5, Wis 14, Cha 15
Base Atk +10; CMB —; CMD
Feats Alertness, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills Fly +20, Perception +13, Sense Motive +4
Languages understands Aquan and Common
SQ shatter swarm

SPECIAL ABILITIES

Shatter Swarm (Ex)

Whenever a bottled armada fires its ballistae, swarms a creature, or is dealt weapon damage, one of the containing bottles shatters, spraying glass in a circle around it. All creatures in a 5-foot radius take 1d6 points of piercing damage. A successful DC 13 Reflex save (DC 13) halves the damage.