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Turtle


Turtle CR 1/6

XP 65
N Tiny animal
Init –2; Senses low-light vision; Perception +4

DEFENSE

AC 16, touch 10, flat-footed 16 (–2 Dex, +6 natural, +2 size)
hp
3 (1d8–1)
Fort +1, Ref +0, Will +1

OFFENSE

Speed 5 ft., swim 20 ft.
Melee bite –2 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS

Str 3, Dex 6, Con 8, Int 2, Wis 12, Cha 3
Base Atk +0; CMB –4; CMD 2 (6 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +4, Swim +10

SPECIAL ABILITIES

Familiar

The master of a turtle familiar gains a +1 natural armor bonus to AC.

Shell Retreat (Ex)

A turtle can retreat within its shell as a swift action, gaining a +2 enhancement bonus to its existing natural armor. While in its shell, a turtle cannot take any action except to end the retreat. The turtle can end its retreat with a free action on its turn.