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Terror Wolf


Terror Wolf CR 1

XP 400
NE Medium animal
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +8
Aura fear (20 ft., DC 9)

DEFENSE

AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
Defensive Abilities negative energy absorption; Immune fear effects

OFFENSE

Speed 50 ft.
Melee bite +2 (1d6+1 plus trip)

STATISTICS

Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 14 (18 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +8, Stealth +6, Survival +1 (+5 scent tracking); Racial Modifiers +4 Survival when tracking by scent

SPECIAL ABILITIES

Negative Energy Absorption (Su)

Terror wolves heal 1 hit point of damage for every 3 points of damage that negative energy attacks would otherwise deal. They get no saving throw against negative energy attacks.

Template
This creature is constructed using the Terror Creature (CR +0) template.