N Tiny celestial/fiendish animal DEFENSE
AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size) OFFENSE
Speed 20 ft., climb 20 ft., swim 20 ft. STATISTICS
Str 4 [8], Dex 17, Con 8 [12], Int 1, Wis 13, Cha 2 SPECIAL ABILITIES
Smite Evil/Good 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests). Poison (Ex) Bite—injury; save Fort DC 9 [11]; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save. Note: Numbers and modifiers in brackets [] apply if the spell is modified by the Augment Summoning feat. |