Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Animals‎ > ‎Snake‎ > ‎Snake, Constrictor‎ > ‎

Summoned Creature: Constrictor Snake


Constrictor Snake CR 2

XP --
N Medium celestial/fiendish animal
Init +3; Senses darkvision 60 ft., scent; Perception +12

 DEFENSES

AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 19 [25] (3d8+6) [3d8+12]
Fort +4 [+6], Ref +6, Will +2
SR 7
Celestial - Resist Acid, Cold, and Electricity 5
Fiendish - Resist Cold and Fire 5

 OFFENSE

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +5 [+7] (1d4+4 [1d4+7] plus grab)
Special Attack constrict (1d4+4) [1d4+7], Smite evil/good

 STATISTICS

Str 17 [21], Dex 17, Con 12 [16], Int 1, Wis 12, Cha 2
Base Atk +2; CMB +5 [+7] (+9 [+11] grapple); CMD 18 [20] (can't be tripped)
Feats Skill Focus (Perception), Toughness
Skills Acrobatics +15, Climb +11 [+13], Perception +12, Stealth +11, Swim +11 [+13]; Racial Modifiers +4 Perception, +4 Stealth,+8 Acrobatics

 SPECIAL ABILITIES

Smite evil/good: 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+3) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).

Augment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.