The body and broad, flat tail of this creature are covered with dense, brown fur. It has webbed feet and a large, rubbery snout making it appear somewhat akin to a duck. It emits a low growl when disturbed.
XP 65 DEFENSEAC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) OFFENSESpeed 10 ft., swim 40 ft. STATISTICSStr 2, Dex 14, Con 8, Int 2, Wis 13, Cha 11 SPECIAL ABILITIESElectrolocation (Ex)While underwater, platypuses can sense the tiny electrical currents that trigger muscle movement. This allows them to locate living prey and to distinguish it from inanimate objects. Treat electrolocation as lifesense with a range of 30 feet, but that functions only underwater. FamiliarThe master of a platypus familiar gains a +3 bonus on Swim checks Poison (Ex)Spur—injury; save Fort DC 9; frequency 1/round for 4 rounds; effect 1 nonlethal damage; cure 1 save. Semiaquatic (Ex)Platypuses can hold their breath underwater for up to 5 minutes before they must start attempting Constitution checks to avoid suffocation. | ![]() Source Wikipedia
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