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Parrot

This brightly-colored bird has a strong, curved bill and stands almost two feet tall. The sparkle in its eyes belie a clear intelligence greater than that many other animals possess.

Parrot CR 1/6

XP 65
N Tiny animal
Init +2; Senses low-light vision; Perception +6

DEFENSE

AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 3 (1d8–1)
Fort +2, Ref +4, Will +2

OFFENSE

Speed 10 ft., fly 40 ft (average)
Melee bite +4 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.

TACTICS

Parrots are not predatory by nature and are more likely to flee than fight. They do not use their claws in battle, but an angry parrot can make a fierce attack with its beak.

STATISTICS

Str 2, Dex 15, Con 8, Int 2, Wis 15, Cha 7
Base Atk +0; CMB +0; CMD 6
Feats Skill Focus (Perception), Weapon Finesse
Skills Fly +6, Perception +6
SQ sound mimicry

SPECIAL ABILITIES

Familiar

The master of a parrot familiar gains a +3 bonus on Appraise checks.

Sound Mimicry (Ex)

Parrots are excellent at learning and copying sounds they hear often, from creaking boards to even specific voices. The parrot makes a Bluff check opposed by the listener’s Sense Motive check to recognize the mimicry, although if the listener isn’t keenly familiar with the person or type of sounds mimicked, it takes a –8 penalty on its Sense Motive check. The parrot has a +8 racial bonus on its Bluff check to mimic sounds it has listened to for at least 1 week. This ability does not allow the parrot to speak or understand languages, it simply imitates them.