Eight tentacles, each adorned with rows of countless suckers, unfurl from the barrel-shaped body of this large-eyed creature.
XP 400 DEFENSE
AC 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size) OFFENSE
Speed 20 ft., swim 30 ft., jet 200 ft. STATISTICS
Str 12, Dex 17, Con 14, Int 2, Wis 13, Cha 3 SPECIAL ABILITIESInk Cloud (Ex)An octopus can emit a 10-foot-radius sphere of ink once per minute as a free action. The ink provides total concealment in water, and persists for 1 minute. Jet (Ex)An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line while jetting, and does not provoke attacks of opportunity when it does so. Poison (Ex)Bite—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1 Str; cure 1 save. | Octopus CompanionsStarting StatisticsSize Small; AC +1 natural armor; Speed 20 ft., swim 30 ft., jet 200 ft.; Attack bite (1d3), tentacles (grab); Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 12, Cha 3; Special Qualities low-light vision, ink cloud. 4th-Level AdvancementAttack bite (1d3 plus poison [frequency 1 round (6), effect 1 Str damage, cure 1 save, Con-based DC]); Ability Scores Str +2, Con +2. |