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Megafauna, Kaprosuchus

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This massive, squat crocodilian has forward facing eyes, jutting teeth, and a pronounced snout.

Kaprosuchus CR 5

XP 1,600
N Huge animal
Init +5; Senses low-light vision; Perception +13

DEFENSE

AC 19, touch 9, flat-footed 18 (+1 Dex, +10 natural, –2 size)
hp 59 (7d8+28)
Fort +9, Ref +6, Will +4

OFFENSE

Speed 30 ft.
Melee bite +11 (2d6+7), tail slap +5 (2d6+3)
Space 15 ft.; Reach 15 ft.
Special Attacks ramming snout

STATISTICS

Str 25, Dex 12, Con 19, Int 1, Wis 14, Cha 2
Base Atk +5; CMB +14; CMD 25 (29 vs. trip)
Feats Improved Initiative, Power Attack, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +13, Stealth +6; Racial Modifiers +8 Stealth

SPECIAL ABILITIES

Ramming Snout (Ex)

When a kaprosuchus charges, it can ram an opponent with the calcified tip of its snout. This attack has the same attack bonus as the kaprosuchus's bite attack, and it deals an amount of bludgeoning damage equal to the kaprosuchus's bite damage. If the attack is successful, the kaprosuchus can attempt a trip combat maneuver against the target as a free action.