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Pony, Combat Trained (or War Pony)

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War Pony CR 1

XP 400
N Medium animal
Init +3; Senses low-light vision, scent; Perception +5

DEFENSE

AC 15, touch 13, flat-footed 15 (+3 Dex, +2 Natural Armor)
hp 17 (2d8+8)
Fort +7, Ref +6, Will +2

OFFENSE

Speed 40 ft.
Melee 2 hooves +4 (1d3+3)

STATISTICS

Str 17, Dex 17, Con 18, Int 2, Wis 15, Cha 8
Base Atk +1; CMB +4; CMD 17 (21 vs. trip)
Feats Endurance, RunB
Skills Perception +5

SPECIAL ABILITIES

Combat Trained

A combat trained pony can bear a rider into combat and knows the tricks attack, come, defend, down, guard, and heel.

  • Attack The animal attacks apparent enemies. You may point to a particular creature that you wish the animal to attack, and it will comply if able. Normally, an animal will attack only humanoids, monstrous humanoids, giants, or other animals.
  • Come The animal comes to you, even if it normally would not do so.
  • Defend The animal defends you (or is ready to defend you if no threat is present), even without any command being given. Alternatively, you can command the animal to defend a specific other character.
  • Down The animal breaks off from combat or otherwise backs down. An animal that doesn’t know this trick continues to fight until it must flee (due to injury, a fear effect, or the like) or its opponent is defeated.
  • Guard The animal stays in place and prevents others from approaching.
  • Heel The animal follows you closely, even to places where it normally wouldn’t go.