XP -- DEFENSE AC 13, touch 9, flat-footed 13 (+4 natural, -1 size) OFFENSE Speed 40 ft. STATISTICS Str 23 [27], Dex 10, Con 17 [21], Int 2, Wis 11, Cha 4 SPECIAL ABILITIES Stampede (Ex)A stampede occurs if three or more creatures with stampede make a trample attack while remaining adjacent to each other. While stampeding, the creatures can trample foes of their size or smaller, and the trample's save DC increases by +2. Smite evil/good1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+3) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests). Augment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat. |