XP -- DEFENSE
AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size) OFFENSE
Speed 40 ft. STATISTICS
Str 13 [171], Dex 13, Con 15 [191], Int 2, Wis 12, Cha 6 SPECIAL ABILITIES
Smite evil/good 1/day as a swift action (adds Cha bonus (0) to attack rolls and damage bonus equal to HD (+1) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests). 1 The ability score if augmented by the Augment Summoning feat. Augment Summoning grants each creature you conjure with any summon spell a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it. |