For characters looking to purchase a dog or to sell one, consult the table below. Prices are generally considered averages. A GM should raise or lower prices anywhere from a few gold to several dozen gold depending on how rare a species is.
Nobles often keep records of the genealogy of their prize dogs, and any dog with a detailed genealogy will usually command at least twice the listed price, and sometimes as much as five times the listed price.
Some dogs are outlawed in certain cities and/or nations. Most goodly regions prohibit the ownership of any Undead Dog as well as the Infernal Dog. Some areas also prohibit the ownership of any dog considered “dangerous”, such as the Bear-Dog, Bulldog and Orcish Wolf-Dog, without purchasing special licenses (which can cost up to twice the value of the dog itself and usually must be renewed every year or so).
Note that that most of the magical dogs have a “+” after the gold piece value. That is because the listed value is usually a baseline beginning price and that values for those breeds are often significantly more. One usually has to know the right people in order to buy and sell most of these particular breeds to begin with.
The Elven Dog is a special case, in that even though it can potentially be bought or sold, it is usually not available to non-elves. In many cases, even half-elves would have a tough time purchasing one. That said, it is not unheard of for elves to honor non-elven friends with the gift of an Elven Dog puppy.
Average prices for each breed of dog are included in their entry.
Many of the dog breeds in Phantasia Zoologica 1: Dogs can
be used for familiars by wizards and sorcerers or animal companions by
druids and rangers. The following information details differences, if
any, each breed has from the standard dog or riding dog.
Companion Information The information below details those Medium-sized breeds presented in this supplement that have a special ability/attack/quality and whether it gains that ability at 4th or 7th level for the druid/ranger. If a Medium sized breed is not listed here, assume it is exactly the same as the base Dog. Apollo 4th level Advancement: Special Attacks Trip Attacks bonus. Blonde Mastiff 4th level Advancement: Special Quality Loyal Beyond Death Bull Mastiff 4th level Advancement: Special Quality Tenacious Collie 4th level Advancement: Special Quality Fast Learner Halfling Riding Dog 4th level Advancement: Special Quality Loyal Kuvasz 4th level Advancement: Special Quality Skilled Moorhound 4th level Advancement: Special Quality Wolf Hunter Orcish Wolf-Dog 4th level Advancement: Special Quality Pack Mentality Pinscher 4th level Advancement: Special Quality Fight to the Death Ranger’s Hound 4th level Advancement: Special Quality Tireless Tracker Schaferhund 4th level Advancement: Special Quality Fast Learner Small-sized breeds that are selected as animal companions all have the same base statistics, with details on differences following the base stats. If the breed does not have specific information presented below, assume it has all special qualities, bonus feats, etc. when the druid or ranger first acquires it as a companion. DOG (SMALL SIZED) Starting Statistics: Size Tiny; Speed 40ft.; AC +2 natural armor; Attack bite (1d3); Ability Scores Str 13, Dex 13, Con 13, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent. 4th level Advancement: Size Small; Attack bite (1d4); Ability Scores Str +2, Con +2; Special Qualities Same, or see below. Bulldog 4th level Advancement: Special Attack Lockjaw Bullenbeiszer 4th level Advancement: Attack bite (1d4), 2 paws (1d3); Special Attack: Headbutt Cavalier 4th level Advancement: Feat Weapon Focus (bite) Corgi 4th level Advancement: Feat Acrobatics Dwarven Hound 4th level Advancement: Special Attack Goblin Hunter Occasionally, a halfling or gnome druid or ranger will take a breed of dog for a companion that is still Tiny when fully grown. For such breeds, use the following base statistics, with details on differences following the base stats. If the breed does not have specific information presented below, assume it has all special qualities, bonus feats, etc. when the druid or ranger first acquires it as a companion. DOG (TINY SIZED) Starting Statistics: Size Diminutive; Speed 30 ft.; AC +2 natural armor; Attack bite (1); Ability Scores Str 7, Dex 17, Con 11, Int 2, Wis 12, Cha 6; Special Qualities low-light vision,scent. 4th level Advancement: Size Tiny; Attack bite (1d3); Ability Scores Str +2, Con +2; Special Qualities Same, or see below. Badgerhound 4th level Advancement: Speed burrow 10 ft. Cairn Terrier 4th level Advancement: Special Attack Ratter Halfling Ratter 4th level Advancement: Special Attack Ratter Pug 4th level Advancement: Feat Stealthy Finally, the Bear-Dog has its own unique animal companion stats. BEAR-DOG Starting Statistics: Size Medium; Speed 40 ft.; AC +2 natural armor; Attack bite (1d6); Ability Scores Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent. 4th level Advancement: Size Large; Attack bite (1d8); Ability Scores Str +2, Dex -2, Con +2; Special Qualities Fierce | Familiar Information Several of the smaller breeds are commonly found as familiars to dog-loving arcane casters. All breeds follow the same advancement rules for familiars found in the Pathfinder Roleplaying Game Core Rulebook.
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